INTRODUCTION:
This document is being worked on as I am working on the machine. As of this writing, there are 2 major and 2 minor problems with the machine preventing proper play. As these are worked out the document will be buffed out. For questions or comments I can be reached at the following address: bkemp@exodus.net
LAYOUT:
This game has a somewhat unique playfield that borders on 3 levels.
MAIN LEVEL:
SECOND LEVEL:
The second level is in 4 parts, the left side, and the upper and lower right sides and a raised area. There is a bridge from the left side angling up to the upper right side. The bridge and about half of the second level have no barriers to keep the ball from falling to the main level.
SECOND LEVEL - LEFT:
SECOND LEVEL - RIGHT, UPPER:
SECOND LEVEL - RIGHT, LOWER:
This area has 2 ways for the ball to travel, the first simply drops the ball to the main play field while the second is a long slide that drops the ball to the lower right flipper and increments the multi-ball counter.
SECOND LEVEL - RAISED:
The raised area is a roughly 5" high ramp. Unlike most ramps, this one has 2 skill shots that go behind the normal playfield. If the ball goes past both of these shots, it is returned to the left upper flipper. The first skill shot adds to the treasure value and returns to the upper right flipper. The second skill shot is to collect treasure value and must be opened on the main level before the shot is allowed.
RULE CARDS:
The rules as found on the game are broken up onto two stickers, 1 each on the left and right of the machine. These are located on a formed area and as such I am not able to scan them. With this in mind I have attempted to capture the feel of these cards below.
LEFT RULE CARD:
1 to 4 CAN PLAY |
Bally MIDWAY |
FOR AMUSEMENT ONLY |
ESCAPE FROM THE LOST WORLD
By completing drop target bank.
Cross BRIDGE OF GOLD to set up ESCAPE flipper. ESCAPE by shooting through flashing gateway at upper left.
RIGHT RULE CARD:
Advance the MULTI-BALL RELEASE COUNTER to 3 to release AUTOMATIC MULTI-BALL. TOP SAUCER and RIGHT and SECOND LEVEL FLIPPER RETURN advance the counter by 1.
BALL SAVER & ESCAPE GATEWAY AWARD instantaneous multi-ball!
Make center cave shot, when flashing.
Volcano star roll-over lights Extra Ball Skeleton collects Extra Ball, when flashing
Make right cave shot, when flashing.
Dan Langlois - Game Design Sue Lohse & TGD - Program
Greg Freres - Illustration Michael Bartlow - Sound
M051-00365-A083