Special thanks to Noah Davis for the filming and gameplay in this video.
Star Gazer at IPDB
Please leave tips, suggestions for strategy, and rule considerations in the comment section below. If you have questions regarding gameplay, PLEASE ASK! Someone out there is bound to know the answer.
If you have advice for other players, please share!
The Pinball Archive
This backglass is the “Light” version,and she has the tassle on her knee on the playfield.
Thanks for posting Noah, I want to buy this game. Let me know when to come get it…Seriously though
Tom (Kamloops)
So just drop targets and rape spinners I guess.
Not exactly. Lock in the highest center spinner value possible by dropping one of the DT’s on the center 3-bank. The inserts in the red box strobe up and down, with the highest value at the top (4k per rev) with the lowest at the bottom (500 per rev). Once you’ve locked in a high value you want to keep nailing that center spinner while AVOIDING the 3-bank right next to it. If you clear the 3-bank, it’ll start the value strobing again. The 2 side spinners are lit by the star rollovers in the scoops – they unlit after they’ve been hit and the spinner stops spinner.
The fact that you have to actually avoid the shot (remaining center 3-bank drops) right next to the shot you’re trying to hit (the center spinner) is one of the best spinner rules I can think of.
I had the opportunity to play one of these yesterday at our league finals. I really appreciated the balance between the spinner/3 bank completed values. Getting 100k because of bumper action locking in that score is great. Utilizing the side spinners with a trapped ball seemed to also work for me.
I had a chance to play one during our league last night as well. I thoroughly enjoyed this game. Not only is it fast, the layout and great spinner action makes nailing shots very satisfying. Of course, the art package is great as well
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